17 research outputs found

    Optimizing Dynamic Trajectories for Robustness to Disturbances Using Polytopic Projections

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    This paper focuses on robustness to disturbance forces and uncertain payloads. We present a novel formulation to optimize the robustness of dynamic trajectories. A straightforward transcription of this formulation into a nonlinear programming problem is not tractable for state-of-the-art solvers, but it is possible to overcome this complication by exploiting the structure induced by the kinematics of the robot. The non-trivial transcription proposed allows trajectory optimization frameworks to converge to highly robust dynamic solutions. We demonstrate the results of our approach using a quadruped robot equipped with a manipulator.Comment: Final accepted version to the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2020. Supplementary video: https://youtu.be/vDesP7IpTh

    Safe and Compliant Control of Redundant Robots Using Superimposition of Passive Task-Space Controllers

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    Safe and compliant control of dynamic systems in interaction with the environment, e.g., in shared workspaces, continues to represent a major challenge. Mismatches in the dynamic model of the robots, numerical singularities, and the intrinsic environmental unpredictability are all contributing factors. Online optimization of impedance controllers has recently shown great promise in addressing this challenge, however, their performance is not sufficiently robust to be deployed in challenging environments. This work proposes a compliant control method for redundant manipulators based on a superimposition of multiple passive task-space controllers in a hierarchy. Our control framework of passive controllers is inherently stable, numerically well-conditioned (as no matrix inversions are required), and computationally inexpensive (as no optimization is used). We leverage and introduce a novel stiffness profile for a recently proposed passive controller with smooth transitions between the divergence and convergence phases making it particularly suitable when multiple passive controllers are combined through superimposition. Our experimental results demonstrate that the proposed method achieves sub-centimeter tracking performance during demanding dynamic tasks with fast-changing references, while remaining safe to interact with and robust to singularities. he proposed framework achieves such results without knowledge of the robot dynamics and thanks to its passivity is intrinsically stable. The data further show that the robot can fully take advantage of the redundancy to maintain the primary task accuracy while compensating for unknown environmental interactions, which is not possible from current frameworks that require accurate contact information

    Optimisation of Body-ground Contact for Augmenting Whole-Body Loco-manipulation of Quadruped Robots

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    Legged robots have great potential to perform loco-manipulation tasks, yet it is challenging to keep the robot balanced while it interacts with the environment. In this paper we study the use of additional contact points for maximising the robustness of loco-manipulation motions. Specifically, body-ground contact is studied for enhancing robustness and manipulation capabilities of quadrupedal robots. We propose to equip the robot with prongs: small legs rigidly attached to the body which ensure body-ground contact occurs in controllable point-contacts. The effect of these prongs on robustness is quantified by computing the Smallest Unrejectable Force (SUF), a measure of robustness related to Feasible Wrench Polytopes. We apply the SUF to assess the robustness of the system, and propose an effective approximation of the SUF that can be computed at near-real-time speed. We design a hierarchical quadratic programming based whole-body controller that controls stable interaction when the prongs are in contact with the ground. This novel concept of using prongs and the resulting control framework are all implemented on hardware to validate the effectiveness of the increased robustness and newly enabled loco-manipulation tasks, such as obstacle clearance and manipulation of a large object

    Decoding Motor Skills of AI and Human Policies:A Study on Humanoid and Human Balance Control

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    Clutched Elastic Actuators

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    Bounded haptic teleoperation of a quadruped robot’s foot posture for sensing and manipulation

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    This paper presents a control framework to teleoperate a quadruped robot's foot for operator-guided haptic exploration of the environment. Since one leg of a quadruped robot typically only has 3 actuated degrees of freedom (DoFs), the torso is employed to assist foot posture control via a hierarchical whole-body controller. The foot and torso postures are controlled by two analytical Cartesian impedance controllers cascaded by a null space projector. The contact forces acting on supporting feet are optimized by quadratic programming (QP). The foot's Cartesian impedance controller may also estimate contact forces from trajectory tracking errors, and relay the force-feedback to the operator. A 7D haptic joystick, Sigma.7, transmits motion commands to the quadruped robot ANYmal, and renders the force feedback. Furthermore, the joystick's motion is bounded by mapping the foot's feasible force polytope constrained by the friction cones and torque limits in order to prevent the operator from driving the robot to slipping or falling over. Experimental results demonstrate the efficiency of the proposed framework.Comment: Under review. Video Available at https://www.youtube.com/watch?v=htI8202vfe

    Bio-mimetic Adaptive Force/Position Control Using Fractal Impedance

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    The ability of animals to interact with complex dynamics is unmatched in robots. Especially important to the interaction performances is the online adaptation of body dynamics, which can be modeled as an impedance behaviour. However, the variable impedance controller still possesses a challenge in the current control frameworks due to the difficulties of retaining stability when adapting the controller gains. The fractal impedance controller has been recently proposed to solve this issue. However, it still has limitations such as sudden jumps in force when it starts to converge to the desired position and the lack of a force feedback loop. In this manuscript, two improvements are made to the control framework to solve these limitations. The force discontinuity has been addressed introducing a modulation of the impedance via a virtual antagonist that modulates the output force. The force tracking has been modeled after the parallel force/position controller architecture. In contrast to traditional methods, the fractal impedance controller enables the implementation of a search algorithm on the force feedback to adapt its behaviour on the external environment instead of on relying on \textit{a priori} knowledge of the external dynamics. Preliminary simulation results presented in this paper show the feasibility of the proposed approach, and it allows to evaluate the trade-off that needs to be made when relying on the proposed controller for interaction. In conclusion, the proposed method mimics the behaviour of an agonist/antagonist system adapting to unknown external dynamics, and it may find application in computational neuroscience, haptics, and interaction control.Comment: \c{opyright} 2020 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other work
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